The Division Is Coming to the Tabletop as a Brutally Tactical Tabletop Role-Playing Game
The gritty universe from Tom Clancy’s The Division is being translated into a tabletop role-playing experience. A partnership has been formed to develop a TTRPG that explores the franchise’s apocalyptic landscape. The project has been announced, with a funding drive planned to begin in the spring of 2026.
"This project will bring the franchise’s distinctive tension, strategic depth, and memorable setting to the tabletop, offering fans a new way to engage with The Division through deep narrative and mission-based gameplay," states an announcement.
Launch products will include a starter set, core rulebooks, a Game Master screen, miniatures, and various deluxe editions.
Exploring The Division's Dystopian World
In this setting, a deadly virus known as Green Poison was unleashed in New York City, plunging the United States into chaos. As the pandemic escalates, civil order breaks down and violent factions emerge, turning the urban landscape into a battlefield. To preserve order, the authorities {activate|deploy] The Division, a covert network of undercover operatives. That’s where the players enter the story.
Work on the game has been underway for approximately three years, and it is reportedly complete. The forthcoming crowdfunding effort will serve as a pre-launch sales platform to reach a broader audience, specifically in North America. Production will start immediately following the fundraiser, with shipping projected for later in 2026.
A Streamlined Gameplay Mechanic: The GRIS System
An early look at the system reveals it uses 10-sided dice exclusively through its new GRIS system, promoting a streamlined and tactical style. Players use skills or traits to roll small dice pools, typically between one and five d10s.
- Instead of summing the total, players select a single “result die” from the group.
- This dice is then compared against a set challenge number.
- Rolling a perfect 10 triggers special effects, such as extra damage or boosted support.
Combat Emphasize Positioning and Situational Insight
Fights stress placement and situational awareness, mirroring the source material. Factors like cover, height advantage, or line of sight directly influence dice rolls. This system seems built to favor coordination and clever tactics over simple statistics.
A Thematic Health Mechanic
The way health is managed introduces a compelling narrative layer. Operatives have a injury limit; taking heavy hits reduces their effectiveness by decreasing the size of their dice pool.
- At critical condition, an agent is downed, but is not unconscious.
- They may still move and take limited actions, emulating the last stand seen in many shooter games.
- Any agent knocked down must roll on a trauma table, risking persistent effects like trauma or crippling injuries.
An Introductory Adventure
A publicly available Quickstart Guide will be released in the near future. It contains a ready-to-play introductory scenario titled Ashes of Murray Hill. In this scenario, players lead the search for a lost doctor squad and must thwart an attack by the notorious Rikers gang, who have seized control of that NYC neighborhood. Further information and the full range of offerings are expected to be detailed near the campaign launch.